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ninemil-dm1 - Lair of the lolnog and the magic Pole

Posted by ninemil, on 19:45 on Thursday 13th January

    Mid-texturing work, enjoy...

    Alpha layout of a forthcoming 2v2 CPM TDM map, named as a tribute to leading community members who have worked hard to keep the Promode community active through what have been a trying six months for the mod. Fast paced, with no RA or rail and invis as the main powerup, spawning at alternating locations. Please bare in mind this build is very early in development, with coloured lighting to replace distinguishing textures, and CTF icons for weapon and power up markers.

    File available here.

ninemil-ctf3 (cpmctf3) - Draconian Measures

Posted by ninemil, on 22:11 on Thursday 28th October

    Done, done and done. Enjoy!

    Promode CTF orientated design that also suits Promode NTF, Threewave CTFS and Threewave CCTF. Standalone pak file, with some textures from the eq2, nodm12/ctf2 and sdm2 texture sets courtsey of Swelt and Evilliar.

    This map is available as part of CPMA map pack 7, or here as a seperate download.

q3wcp9a - Spider Crossings CPM Config

Posted by ninemil, on 22:10 on Thursday 28th October

    Promode Optimized map-cfg for scancode's 'Spider Crossings' (q3wcp9)

    Requires the Threewave pk3 that carries q3wcp9. File available here.

ninemil-ctf2 (cpmctf2) - Gothic_Block!

Posted by ninemil, on 22:09 on Thursday 28th October

    4v4 CTF comes to CPM \0/

    Designed for CPM CTF from the ground up, tho retains some compatibility for CCTF and other extended gametypes. This is a standalone map, and as such requires no extra resources to function properly.

    Available here as part of Challenge Promode map pack 6, or here as a separate download.

ninemil-ctf1a - The WaterWorks CPM Edition

Posted by ninemil, on 22:08 on Thursday 28th October

    lol at the n00b mapper, tho 1700ups flag runs did rock :)

    Designed originally for CCTF, this map has since had some work done to make it suitable for CPM. However, with the Promode 1.2 changes and the emergence of arQmode over promode, this map struggles to function in the new Promode climate, and as a result I'd suggest callvote gameplay pmc if you do intend to give it a go. Requires the Threewave map packs to be installed for it's textures to show correctly. Since this was my first map it still suffers from some newbie construction mistakes that I will eventually go back to change.

    Available here.

 
 
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